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Rules and sugerency

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Rules and sugerency Empty Rules and sugerency

Mensaje por Danerys Jue Jul 20, 2017 1:14 am

Server Rules:

- Full map PvP and Role.

-Forbidden attack on fortresses outside the trial time (21: 00-23: 00 Sunday Spanish time).

-Prohibited the attack on any city or GM zone.

-Respect towards the players and admins.

-The society is divided into 2; On the one hand we find the nobility, which dwell in the fortresses, these nobles are in charge of watching over and protecting the plebs, which is in cities annexed to the fortresses. (See new recruits for more info).

- Try to Role all to the maximum, it is not a question of forcing its use but if the experience is the most fun possible within the possibilities of each one.

- The main rule we all have to try to fulfill is the fair play and respect for the rest of the community and GM.

- Any intrusion on the server with the sole purpose of malmeter, extorting or interrupting the proper functioning of the same will be banned instantly after checking an admin. For any claim after this action the banning may contact the admin through this group.

- It is forbidden to use any bug or bug in the game.

- It is strictly forbidden to recruit players for the sole purpose of playing during the Hour of Judgment. This event is designed to accommodate players who actively participate in the server during the rest of the week. If there is any exceptional case for any reason you want to participate, please let us know the admins to have evidence and authorize or not to avoid misunderstandings.

- The maximum size of a Clan has been limited to 15 members.

- Conclaves will be held between the leaders of the clans and the admin whenever we deem it necessary or some clan requests it. Will be warned in time so that no clan misses the appointment.

- You can not kill a player consecutively in your respawn zone.

- You can not cut trees or terraform within the claim of another fortress.

- Land can not be claimated with clay.

- You can not place a piece of furniture or object through walls, walls ... or any way that physics prevents it. It will be considered bug or game failure.

- You will not be able to kill players inside buildings with gun melé crossing walls. Failure of the game or bug will be considered.

- It can not be due to the role disconnected when someone attacks you, you must flee until the chase finishes or if you engage in combat, when the combat is over you can disconnect. If they attack their strength, they will follow the same procedure in case the defense starts the fight.

- You can not jump walls with horses or making human stairs.

- It will not be allowed to make tunnels to invade an enemy settlement and to avoid the wall.

- Forestation of trees must leave at least one square of space between tree and tree.

- Removal of stumps from felled trees is mandatory.

- The use of hacker tools, chetos, etc. (this action will be banned permanently).

STANDARDS PVP.
Throughout the map is allowed pvp except attacking fortresses outside the time of trial on Sundays.

TIME OF THE JUDGMENT.
Judgment time will be on Sundays from 9:00 pm to 11:00 pm.

In certain events, it is possible to activate the time of the trial if prior notice to facilitate only the development of the same. During these events it is completely forbidden to assault bases, steal on them or otherwise exploit them. Anyone who fails to comply with this rule may be tried and punished by a court of law ("Roleo Ingame").


RULES OF ASEDIO
- To carry out the sieges and to loot in the hours of the judgment to destroy the enemy walls will be used barrels naphtha, arrows of fire, trebuchet and torches. In case of avoiding the wall it will be done with a ladder made of logs using a physics and logic similar to the reality only of logs will not be valid any other object.

- It is prohibited to destroy the monument of any enemy base.

- The side, group or clan that made the siege must take photo or video of the ladder that I use to avoid the wall in case of complaints will be asked those photos and videos.

TRADE AND DISPUTES

- The Commerce will be carried out between clans or taking advantage of the visit of some vendor or itinerant market, will be enabled a safe zone of tradeo where the clans can do it if danger. The system of sale either barter or payment of coins is at the choice of those involved in the deal.
- For any dispute or dispute generated by a commercial or any other type of treatment, a judgment may be used where the GMs will take part and decide who is right or both lose it.

BREACHING ANY OF THESE NORMS WILL HAVE SANCTION AND BEING OF BANES
TEMPORARY, PERMANENT, LOSS OF GOODS OR EVEN DESTRUCTION AND
DESTROY YOUR FORTRESS.

Danerys
Admin

Mensajes : 22
Fecha de inscripción : 12/07/2017
Edad : 32
Localización : catalunya

https://lifyo.activo.mx

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